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Sonic Jam
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Sonic Jam : ウィキペディア英語版
Sonic Jam

Game.com
|genre = Platform
|modes = Single-player, multiplayer
|platforms = Sega Saturn
Game.com
}}
is a compilation video game for the Sega Saturn developed by Sonic Team and published by Sega. It was released in Japan on June 20, 1997, in North America on August 22, 1997, and in Europe on August 28, 1997.
A port was released for the Game.com in 1998.
==Game collection==
The games included in this collection are:
*''Sonic the Hedgehog''
*''Sonic the Hedgehog 2''
*''Sonic the Hedgehog 3''
*''Sonic & Knuckles''
Furthermore, upon selecting ''Sonic & Knuckles'', the player has the option to emulate the original cartridge's "lock-on technology" functionality and link up ''Sonic & Knuckles'' to any of the other three ''Sonic'' titles in the collection. This makes the following games also playable:
*''Sonic 3 & Knuckles''
*''Knuckles in Sonic 2''
*''Blue Spheres Stage''
''Sonic Jam'' also includes the option to play the games using three different difficulty settings. When played in "Original" mode, the games are identical to their original Mega Drive/Genesis releases. "Normal" difficulty adds extra rings and alters other aspects of the levels' design to make them less challenging, while the "Easy" setting further reduces the challenge of progressing through the games by entirely omitting certain stages. ''Sonic Jam'' also includes a Time Attack feature which saves the player's three fastest completion times for each Act; this mode utilizes the altered level variants from the Normal difficulty setting.
''Sonic Jam'' implements the ability to use Sonic's signature Spin Dash maneuver in ''Sonic the Hedgehog'' (on any of the above difficulties); originally, it did not debut until ''Sonic 2''. ''Sonic Jam'' also fixes certain bugs, particularly in ''Sonic 3''. Unlike later ''Sonic'' compilations, in ''Sonic Jam'' the Mega Drive games were not simply emulated, but instead were ported to the Saturn hardware.
''Sonic Jam'' also includes digital editions of the English-language and Japanese versions of the four games' original instruction manuals.
The compilation also includes a 3D "Sonic World" mode, which allows players to access virtual museums featuring ''Sonic the Hedgehog'' history, art and music, as well as videos such as advertisements and remastered and uncut versions of the animation sequences from ''Sonic the Hedgehog CD''. In addition to functioning as a hub for these extras, the Sonic World environment also contains several time attack missions, which challenge players to tasks such as ring-collecting, reaching markers, or finding Miles "Tails" Prower. Completing all the missions unlocks the credits for ''Sonic Jam''.
Sonic World was developed by Sonic Team as a test area for investigating how a 3D Sonic game would work, which eventually led to the game ''Sonic Adventure''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Sonic Jam」の詳細全文を読む



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